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Old Jun 29, 2007, 08:21 PM // 20:21   #1
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Guild: Knights Of the Blazing Phoenix
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Default Shapeshifter

Why not have a class that can transform/shapeshift into other species that it comes across?

The class could have some sort of ability that lets it learn new shape shifting forms based on killing certain monsters. Also, the class could become stronger and more powerful in a certain form by killing that type of monster again and again.

For example, this class upon killing a harpy could now have "Harpy Form" availabe, or after killing a mandragor it could have "Mandragor Form" available. The form would then become more powerful based on the number of times the class kills harpies and mandragors. There could be a level cap for just how strong each form would become.

Therefore, you could have say a level 20 Shapeshifter who upon using Mandragor Form, would then become let's say a level 5 Mandragor, if the player using a Shapeshifter has only killed a handful of mandragors. In order for a level 20 Shapeshifter to attain level 20 Mandragor Form, the player using him/her would need to kill many more mandragors.

Also, the forms wouldn't have to look exactly like the actual monsters. They could take on some sort of human/animal form. So a player using "Mandragor Form" would not need to look exactly like the Mandragor monster. He/she could look Mandragor-ish but still appear human as well. Kind of like a werewolf, only using Harpys/Mandragors/Drakes/imps/minotars/trolls/etc etc.

Last edited by Roeshamboe; Jun 29, 2007 at 08:29 PM // 20:29..
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Old Jun 29, 2007, 09:07 PM // 21:07   #2
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Actually there's already a shapeshifter thread going on. Check it out here:

http://www.guildwarsguru.com/forum/s...php?t=10169334
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